Monday, August 9, 2010

Dm-Waterfall Beta




So Ive finished a basic beta of the level.

Here are some pics of the map. The biggest issue I have so far is the lighting which I prob need to improve on any tips would be much appreciated.

Plus any other tips on what you think would make the level any better are appreciated.

I think the main things that need improving is
1. Lighting
2. Filling the area around the map on the side opposite the cliff
3. Wish waterfall was a bit more dynamic as the scrolling texture looks a bit boring.
4.Inside of the church looks a bit bare wouldn't mind filling it up a bit more but dont know what with.

Note: Also redid the front of the church to something more orginal :)





3 comments:

  1. Hey Dude! That's looking really slick! Did u also model the assets urself? Now, I'm no environmental artist - but maybe putting several layered scrolling textures at different speeds will improve the waterfall. The cave tunnel too, with the lanterns - maybe break up the floor and ceiling a bit with a bit more tessellation and unevenness, looks too flat. Other than that - looking good!

    ReplyDelete
  2. Hey sorry for delayed response only just realised people could post comments :P.
    All assets are existing udk ones.

    Ya I need to work on waterfall it looks a bit bland its just the base default one.

    and ya alot of the ceilings and floors are a bit flat

    ReplyDelete
  3. Hi! Can I download these maps?

    ReplyDelete