


So Ive finished a basic beta of the level.
Here are some pics of the map. The biggest issue I have so far is the lighting which I prob need to improve on any tips would be much appreciated.
Plus any other tips on what you think would make the level any better are appreciated.
I think the main things that need improving is
1. Lighting
2. Filling the area around the map on the side opposite the cliff
3. Wish waterfall was a bit more dynamic as the scrolling texture looks a bit boring.
4.Inside of the church looks a bit bare wouldn't mind filling it up a bit more but dont know what with.
Note: Also redid the front of the church to something more orginal :)









Hey Dude! That's looking really slick! Did u also model the assets urself? Now, I'm no environmental artist - but maybe putting several layered scrolling textures at different speeds will improve the waterfall. The cave tunnel too, with the lanterns - maybe break up the floor and ceiling a bit with a bit more tessellation and unevenness, looks too flat. Other than that - looking good!
ReplyDeleteHey sorry for delayed response only just realised people could post comments :P.
ReplyDeleteAll assets are existing udk ones.
Ya I need to work on waterfall it looks a bit bland its just the base default one.
and ya alot of the ceilings and floors are a bit flat
Hi! Can I download these maps?
ReplyDelete