Sunday, July 18, 2010

Main room Improvements

so the second room was really annoying me it looked to square and boring with all those pillars everywhere.

So I decided to revamp it to make it a bit more interesting.
I adjusted to roof to make it more angular and made up some make shift chairs with a bit of creativity and existing static mesh's. I was going for a kind of church feel.

I'm thinking of moving over to L4D2 editor or more likely gears of war 2 after this map because I want more assets to work with.
reckon I could have made this room look so much better with some candles book cases and general stuff.

I think this will work out well if I can get the enemies working as well because they have cover on the top altar section and the player can use the bench's to hide behind when approaching the altar.

Looks a lot better I think. Still needs a lot of lighting work. Think that's the main thing I need to improve. Might need to do a few more light mass tutorials.

Anyway here are a couple of shots of the room.

No comments:

Post a Comment