So after a couple of days break to finish Starcraft 2 I got back into my level today.
I did a bit more work on the terrain I still have a lot of work to do with it like smoothing it out a lot more and adding the proper cliff edges.
Also need to add a better grass texture and some foilage.
I started chucking some basic textures on some areas in the level and started working on the interior of the church.
I still have aloooooot of work to do but figured Id post a few images on how things are looking at the moment.
Biggest problem Im having at the moment is issues getting the terrain looking how I want plus UDK seems to have a very limited amount of non industrial textures.

Outside courtyard of the church. Still needs alot of work its looking very bare at the moment.
Biggest problem I had in this area was trying to make room for the hole that goes down to the area below.
Problem I had was it would only let me delete large sections of the terrain map.

Decided to put a cool see through window at the top of the church because I think it looks cool.
Plus gives players a little bit of a tactical advantage to see if there are players in courtyard.

the underground tunnel. Really needs some trim

Interior church so far. Still needs a lot of work and texture work

Downstairs in the church

View from tunnel behind waterfall :P