I also added a set of stairs that come up on the outside of the church.
I think this makes a huge improvement to the overall flow of the map as it makes the underground area alot more accessible.
The crypt is looking alright still not 100% happy with it. Biggest issue i'm having is that I dont have any static mesh's for coffins so I have to make them out of bsp brushes which are resulting in less than stellar results.
its time's like these I wish i was using gears of war version of unreal ed so I could place all the cool damaged books and ground debris assets they have :)
Anyway here are a few screenshots.


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