The document is pretty much complete except for the proper top down maps which I have only sketched up on paper and have yet to make proper photo shop or illustrator versions of.
Its been fun and sometimes tedious experience doing up this level design document as I enjoy writing it up but at the same time i'm just itching to get into the editor and get my hands dirty.
The document is currently 30 pages long and has a lot of reference images etc most of them being from gears of war itself taken with fraps.
anyway to tell you a bit about the level itself, as you know its a single player map for gears of war.
In this mission the player who is playing marcus awakes in a war torn street after his armadillo transport vehicle was ambushed, Only him and Dom survive out of his 10 man COG unit, Finding himself outnumbered deep in locust controlled territory the mission is to get to the top of a locust guarded building for helicopter evacuation, however the player is confronted with several obstacles along the way such as.
- A locust drone defense post with a mounted turret guarding the entrance to the building
- Upon entering the building lobby they find the stair case upwards has been blocked with debris (my secret revenge on stairs dam I hate them :P) with no other way to get to the roof the players have to take the rickity old elevator, however the power to the building has been cut so they must venture downstairs into the basement to turn it on and take out some pesky wretches along the way.
- With the elevator working the doors open revealling dead cog members not a good sign of whats to come, Either way the player activates the elevator and heads to the top floor of the building. However they are ambushed when a group of locusts interupt there ascent when the elevator stops halfway on a floor and are greeted by a group of locust drones who promptly open fire upon the unsuspecting COG members
- After the Player has defeated the enemies by either using existing cover in the elevator or diving out to seek alternative cover methods they continue there journey to the top floor only to be greeted by a Beserker, The player without the Hammer of Dawn must find a way to defeat this seemingly impossible opponent, Through clever positioning the player can force the berserker to charge through the main glass door on this level causing it to fall off the side of the 20th story building to its death.
- Having defeated the berserker the king raven rescue helicopter lands and the mission is a success
Stay tuned for more updates.
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